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Quest

93 Game Reviews w/ Response

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Ocasionally when you roll two dice it only rolls one. Mostly works though. Also, the plural of die is dice, not the other way around (:

SunglassOrange responds:

you can only roll one dice, I just used the basic 6 sided dice as a design for each dice's design. the text under each option says that's how many sides there are.

Not much of a game at all. Why not add more things, or functionality to the knife? There's so much more you cold have done.

Edit: Yes, I expect a game to be completed (or near completed) when it is published and so does Newgrounds. Also the new update you added is really buggy. The mouse cursor gets stuck on one spot.

cadethebruh1234 responds:

i am. its a demo.
how do you expect a game that just came out to be finished?

This is a nice tool you made! Menus can be annoying to navigate, but it works well enough. What is it based on, or if it isn't based on anything, what is it made with?

flowlab responds:

Thanks for the feedback. Flowlab isn't based on anything else, but it's written in Haxe (https://haxe.org/)

I'd be interested to hear more details about which menus you dislike (and why).

Wait how many rounds are in this thing? Love that deadstare expression by the way. Music fits perfect too. I have feedback though: can you make it so you can play the game again without reloading?

Zakomations responds:

im probably going to give up on that half way through

Really interesting, I love the dark theming. Controls are a bit annoying on keyboard though.

DrawPlusPen64 responds:

Fixed!

Can't really tell what the objective is, and it's annoying to press the green flag every time you die.

NEWSHOUNDS responds:

To survive and wait until a star appears

Easilly one of my favorite games on Newgrounds. Not even joking. It's batshit insane, but it has so much love and effort put into it. The timewarping is fluid and satisfying, and there's a lot of humor in the writing. There were some minor issues I encountered though. Moving (and looking) around the truck in level 2 was really buggy, from what I assume to be the hitboxes of the wheel wells. Also I couldn't pick up pistol ammo half the time, it was really annoying. You can also die in the pause menu of level 4. With those things fixed it would easilly be a five star game for me.

EnygmaticDev responds:

Thanks for playing and the kind words! Yeah I made this game in a couple weeks for a game jam so I didn’t have time to fix up everything. I’ll take a look into the ammo and truck collision in a future update though.

What do you do after getting to the guy?

rogoggg6 responds:

love...

Fun and well polished, but a nerf is definitely needed for the RPG. You cannot lose with that.

militanttds1 responds:

i’ll try figure why explosions too op

Stuck at an egg with a sombrero on it's head.

xalya2 responds:

You mean DIM? (yeah the hitboxes are a bit inacinaccurate and janky at times.)

Trust Not The System.

Also known as "Questtrek".

I make art and occasionally games.

🩷💜💙

I always try to give the best feedback possible.

I am open to playtesting if you want another opinion.

Death to AI!

Feel free to PM me about anyting.

California

Joined on 4/8/21

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