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Quest

255 Game Reviews

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Got stuck in a red platform on the second stage.

I wish I could say a gun threat never happened at my school, but I would be lying if I did. Good information, good presentation. Mild criticism though, eventually you can just start spamming "true" in the US question set, although maybe that's just a good indication of how bad the problem is too.

applessmillion responds:

Appreciate the response - and yes halfway through making the questions I realized I wished some of the questions weren't true. I felt that having the reality that this stuff happens and isn't something I came up with to 'stump' you in a quiz is worse in a way.

Personally, I graduated from HS in 2015 and got to live through active shooter drills. Got to experience the fallout form bomb threat written in a school bathroom. I thought it was something weird then, and seeing how more and more common it's becoming it is horrible.

It's a good start, but it needs serious rebalancing. This is grindy even with an autoclicker. You eventually get to a point where the +1 BP becomes useless. There needs to be higher upgrades for boosting each click. I like the swowd sprites, but the background is really ugly at the moment. Also the numbers get so large they clip out of the UI areas. Not sure what the gray stripe in the center is.

Nothing really happens, shouldn't have been uploaded at this incomplete of a state.

Edit: If you knew it wasn't finished, why did you upload it? It doesn't need much more to be basically complete. You just roll a few logs in different patterns from each side points go up for how many you dodge. Boom, you have a perfect little game. The reson I scored so low is because you can't do anything. The "game" part of the game is missing. There's nothing to do. It's misleading to anyone that clicked in expecting something to play. You can still update your game though. The scratch game that I uploaded two years ago was recently updated for optimization. You can update your game at any time, so you can still fix this game if you want to.

LiamBlueBlitz responds:

BRUH, ARE ANY OF GAMES GOOD TO YOU? This was OLD. This is why I quit.

There should be more to do. I understand that this is an afk game (if such a thing even exists), but at the end of the day, it's simply uninteresting. There has to be some incentive to play. For a lot of idle and clicker games, it's not just about making a number go up, but also making that number go up faster. That's why there's ways to improve each click and ways to automate it too. This has none of that progression. You just sit, and watch the same number climb at a constant rate. I see this game as a great foundation for an endless tower defense game, where you try to protect your bank from thieves. If they steal faster than the bank can make money, your bank will slowly die out and you'll lose. An idea like this introduces both strategy and progression, something that the current game has none of. I don't expect this to pass judgement, but I hope you take this advice and transform this submission into a game worth playing.

Didn't work very well. His health just went down into the negatives after hitting zero. Not much gameplay either; you just spam click. No idea what you meant by secret ending. Also, 2009? You made this back on Scratch 1.x?

LG-studios responds:

i accedently typed it wrong .... dident notice it till now i meant 2019

I really love the story you crafted. Theres a lot of depth and lore to unpack, most of which I don't understand yet. One piece of feedback though: The hallway is really empty at the moment, to the point of it being boring. Maybe spice it up with some pictures or furniture.

Edit: What were in those normal pills... (:

jakekleiner responds:

spoiler:room is empty for a reason
and there was zaza in those pills /j

Fine game, but it has it's fair share of glitches and odd behavior. It has a decent art style and platforming. However, I hate all the invisible walls and blocks policing where you need to go, and it's super jarring running into them. Also, as soon as the game started getting intesesting, it ended. It was only two levels. I understand that this is a beta release, but I feel the game should have more content and bugfixing before being published. The replay button at the end doesn't work. Also when you die on Level 1, you respawn on Level 2 for some reason. Not sure if the misspelling of "you're" was intentional or not, but it just felt off. Everything is really quiet too, why not add some sound effects?

All in all, you have a good game, but it's held back by bugs and a lack of content.

ScuffedGames responds:

Ya it’s kind of glitchy. I kinda had a harder time playtesting also last time I put sound effects in construct it broke my game

For something that is designed to amplify sound, it sure is pretty quiet. Also the animation of the megaphone pulsing doesn't really line up with the clicks. It's pretty boring too. There's no upgrades or variety, just the same soundless sprite pulsing to clicks.

Barely playable; died before night one even displayed and now all the zombies are rushing to where I used to stand. In the "Author Comments" section you normally put instructions.

Trust Not The System.
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Also known as "Questtrek".
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I make art and occasionally games.
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I always try to give the best feedback possible.
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Death to AI!
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Feel free to PM me about anyting.

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